Mixed Reality Technologies & Applications (E)
level of course unit
second cycle, Master
Learning outcomes of course unit
Students acquire basic knowledge of the conception and development of applications in the field of Mixed Reality (Augemented Reality, Virtual Reality).
The students:
- know the basic fields of mixed reality applications.
- know the conception and development process of mixed reality applications.
prerequisites and co-requisites
not applicable
course contents
In this course, students will get to know the concept of Mixed Reality and will be able to clas-sify the different forms of Augmented Reality and Virtual Reality. The respective available technologies in terms of hardware and software systems (e.g. development environments) are introduced and the basic implementation techniques are described using specific examples.
The course deals with the conceptual level of mixed reality applications (e.g. story develop-ment and interaction options) as well as the implementation of the applications (e.g. 3D mod-elling and programming).
recommended or required reading
- Glover, J.; Linowes, J. (2019): Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality applications. Pakt Publishing, 1. Auflage, ISBN: 978-1838648183
- Schart, D.; Tschanz, N. (2017): Augmented und Mixed Reality: für Marketing, Medien und Public Relations. UVK Verlag, 2. Auflage, ISBN: 978-3867648226
assessment methods and criteria
English version available soon
language of instruction
English
number of ECTS credits allocated
6
eLearning quota in percent
17
course-hours-per-week (chw)
3
planned learning activities and teaching methods
Lecture, group work, presentation and discussion of tasks
semester/trimester when the course unit is delivered
2
name of lecturer(s)
Anne Marleen Olthof, MSc
course unit code
WEB.4
type of course unit
integrated lecture
mode of delivery
Compulsory